Weapon gascan

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Revision as of 11:09, 13 August 2023 by Nescius (talk | contribs) (-entity template)
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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CGasCan
CCarriedPropWeapon
CCarriedProp
CBaseBackpackItem
CTerrorWeapon
CWeaponCSBase
CBaseCombatWeapon
CBaseAnimating
CBaseEntity

Template:Entity

Outputs

OnKilled
Fired when entity is killed. (in Left 4 Dead 2 Left 4 Dead 2 this is the only entity that has this output)

See Also