Blender Modeling Walkthrough (3.6.1)

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This tutorial covers creating a model in Blender and exporting it to the Source Engine. The model we will make is a soda can.

This tutorial was created on version 3.6.1 of Blender for Windows. If you still need the old 2.48 version, you can find it here:
Blender Modeling Walkthrough (Outdated)

Tools Used

The tools used for this tutorial are as follows:

Blender for creating a mesh and texture mapping.

Blender Source Tools for exporting the model from Blender.

Crowbar for compiling the model into a .mdl for source games.

VTFEdit for converting textures into VTFs for source games.