Cambio de textura de cielo

From Valve Developer Community
< Es
Revision as of 17:00, 6 August 2023 by Pee (talk | contribs)
Jump to navigation Jump to search
English (en)Español (es)Translate (Translate)
Info content.png
This page has not been fully translated.
You can help by finishing the translation.
If this page cannot be translated for some reason, or is left untranslated for an extended period of time after this notice is posted, the page should be requested to be deleted.
Also, please make sure the article complies with the alternate languages guide.(en)

Template:Ent not in fgd:esSource skybox_swapper es un punto de entidad disponible en todos los juegos de Source desde Template:Game name. También está disponible en Team Fortress 2 Team Fortress 2.

Descripción de la entidad

Haz un caché previo y reemplaza el material 2D de la textura del cielo por otra. Funcionalmente es equivalente al uso del comando sv_skyname.

Valores clave

Skybox Material Name (SkyboxName) ([todo internal name (i)]) <string(en)>
El nombre de la textura de cielo a cambiar.
Note.pngNota:Keyvalue/Targetname needs translation

Entradas

Trigger
Registra el cambio de textura de cielo.


Salidas