Zh/Bump map
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Revision as of 05:48, 3 January 2023 by
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凹凸贴图
“凹凸贴图”(Bump Maps)或“法线贴图”(Normal Maps)是通过变换照明来在
2D贴图
上模拟
3D细节
的一种材质技术,几乎所有高画质3D游戏都应用了此技术。
注:除非在
CS:GO
中,任何使用凹凸贴图的静态物体都不能使用顶点方法去照亮。
注:除非在
CS:GO
中,任何凹凸贴图不能用于贴花纹理上。
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