Lightmapped_4WayBlend

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Lightmapped_4WayBlend is a material shader available in the following Source engine games: Counter-Strike: Global Offensive Counter-Strike: Global Offensive , Black Mesa Black Mesa . It is a shader that blends the vertices of a displacement surface between four different materials. It handles four at once by using mirrored sets of parameters with "2", "3", or "4" in their name.