UTIL_ScaleForGravity
Jump to navigation
Jump to search


UTIL_ScaleForGravity is a UTIL function that returns the passed gravity in relation to the world gravity; the formula used is desiredGravity / sv_gravity
, or for Template:Game name the formula is desiredGravity / (sv_gravity * TFGameRules()->GetGravityMultiplier())
.
Declaration
float UTIL_ScaleForGravity( float desiredGravity );
Examples
Todo: Add examples.