tf_dropped_weapon
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tf_dropped_weapon
is a point entity available in Team Fortress 2. This entity is used for dropped weapons and will store its weapon information from the player held weapon.
Players can perform a pickup option by performing +use_action_slot_item
while looking at this entity, and take the dropped weapon to be used as a player weapon. If the dropped weapon is a medigun then its charge will either slowly drop to 0% or, if the player suicided, set to 0%.


ent_create
will crash the game if the model KV is set, but not the actual item object. [todo tested in ?]ConVars/Commands
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
tf_dropped_weapon | 30 | Arbitrary number (float) | Sets the lifetime oftf_dropped_weapon entities. |
Keyvalues

Inputs

Outputs
