Template:KV SystemLevelChoice
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SystemLevelChoice (in all games since
) :
- Minimum Effect Details Level (mincpulevel) <choices> (in all games since
) - Effect Details level of a user's lower than this will not render this entity.
- Maximum Effect Details Level (maxcpulevel) <choices> (in all games since
) - Effect Details level of a user's higher than this will not render this entity.
- 0: Default ("Low" for
mincpulevel, "High" formaxcpulevel) - 1: Low
- 2: Medium
- 3: High
- 0: Default ("Low" for
cpu_levelrelates to Effect Details, thus the keys's names.- Minimum Shader Details Level (mingpulevel) <choices> (in all games since
) - Shader Details levels (or
gpu_levelcommand) lower than this will not render this object.
- Maximum Shader Details Level (maxgpulevel) <choices> (in all games since
) - Shader Details levels (or
gpu_levelcommand) higher than this will not render this object.- 0: Default ("Low" for
mingpulevel, "Very High" formaxgpulevel) - 1: Low
- 2: Medium
- 3: High
- 4: Very High
- 0: Default ("Low" for
gpu_levelrelates to Shader Details, thus the keys's names.