Env detail controller
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Template:Base point It overrides the fade distances for all details sprites in the map.

CEnvDetailController
class, defined in theenv_detail_controller.cpp
file.
Keyvalues
- Start Fade Dist/Pixels (fademindist) ([todo internal name (i)]) <integer>
- The distance at which the detail props will start fading away.
- End Fade Dist/Pixels (fademaxdist) ([todo internal name (i)]) <integer>
- The distance at which the detail props will stop fading and stop drawing entirely.