$burning
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$burning
is a material shader parameter available in the Left 4 Dead series. It covers the $basetexture with a $burndetailtexture, to give the illusion that the model has been injured by fire. It does this by switching the clean version of the texture to a different .vmt with a "_burning" prefix, which slowly increases the opacity of the $burndetailtexture up to 100%.
Todo: Check for more games that have $burning.
Syntax
$burning bool