Template:Fl BaseNPC

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Revision as of 18:28, 23 April 2020 by Blixibon (talk | contribs) (Reformatted spawnflags according to Template:Fl change)
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Wait Till Seen : [1]
Gag (No IDLE sounds until angry) : [2]
Fall to ground (unchecked means *teleport* to ground) : [4]
Drop Healthkit : [8]
Efficient - Don't acquire enemies or avoid obstacles : [16]
Wait For Script : [128]
Long Visibility/Shoot : [256]
Fade Corpse : [512]
Think outside PVS : [1024]
Template NPC : [2048]
Marks this NPC as a template for entities like npc_template_maker. The NPC will not spawn on its own. This is not needed for point_template.
Do Alternate collision for this NPC (player avoidance) : [4096]
Note.pngNote:This flag is disabled in episodic for player companions because the StartScripting input does this.
Don't drop weapons : [8192]
Ignore player push : [16384] (in all games since Half-Life 2: Episode One)
Don't give way to player