Env physimpact
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Template:Base point It causes a physics impact on another entity. The direction of the impact is determined by the angles set.
Flags
- 1: No fall-off
- 2: Infinite Length
- 4: Ignore Mass
- 8: Ignore Surface Normal When Applying Force[Clarify]
Keyvalues
- Distance (distance) ([todo internal name (i)]) <integer>
- How far to project the impact (if 0 uses a default value).
- Point to Entity (directionentityname) ([todo internal name (i)]) <targetname>
- If set, Distance and Pitch Yaw Roll settings are ignored and the direction and distance to the target entity will be used.
Inputs
- Impact
- Trigger the impact