Template:KV GibshooterBase:zh-cn

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Revision as of 09:24, 16 October 2019 by 求生的兔 (talk | contribs) (Created page with "{{minititle|GibShooter}} {{KV|Number of Gibs (m_iGibs)|整数型|一次发射的物体数量.}} {{KV|Delay between shots (delay)|字符串|每个物体发射的间隔,如果...")
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GibShooter:

Number of Gibs (m_iGibs) ([todo internal name (i)]) <整数型>
一次发射的物体数量.
Delay between shots (delay) ([todo internal name (i)]) <字符串>
每个物体发射的间隔,如果是0则同时发射出一次发射的物体数。
Gib Angles (Pitch Yaw Roll) (gibangles) ([todo internal name (i)]) <字符串>
发射的方向.
Max angular velocity (gibanglevelocity) ([todo internal name (i)]) <字符串>
发射出的物体旋转的速度(度/秒), 将会在X轴和Y轴以此速度10%和100%旋转.
Gib Velocity (m_flVelocity) ([todo internal name (i)]) <整数型>
发射物体的速度。
Course Variance (m_flVariance) ([todo internal name (i)]) <字符串>
触发的物体的方向变动值。
Gib Life (m_flGibLife) ([todo internal name (i)]) <字符串>
保留时间,+/-5%.
Lighting Origin (lightingorigin) ([todo internal name (i)]) <targetname>
选择一个info_lighting 实体为发射的物体提供照明.
Physics (Simulation) ([todo internal name (i)]) <choices>
发射物的物理模拟
  • 0: Point (very cheap) (gib) - 点(非常便宜)
  • 1: Physics (gib)
  • 2: Ragdoll (raggib) - 布娃娃
Disable Shadows (nogibshadows) ([todo internal name (i)]) <boolean> !FGD