List of L4D Soundscapes

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Left 4 Dead Level Creation

Here is a list of 276 soundscapes for use in Left 4 Dead. An easy way of testing them is to use the playsoundscape console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference.

Soundscapes with 'util' in the name are intended for inclusion in other, full soundscapes. While they should work without problems in-game, they generally aren't nearly as varied or deep as the resulting composites. Others have positional sounds which will be played at certain locations specified in the env_soundscape entity's properties. If these locations are not given, the sounds will not be heard.

Airport

Name Description Position Number Position Origin Location Description
airport.finaleoutside
airport_01.rooftop
urban.airport.rooftop.spawn
airport_01.apartment
airport_01.street
airport_01.alley
airport_01.rooftopspawn
airport_01.inn
airport_01.hotel
airport_01.greenhouse
airport_02.street
airport_02.alley
airport_02.apartment
airport_02.rooftop
airport_02.pillarsroom
airport_02.office
airport_02.respawn
airport_03.alley
airport_03.boilerroom
airport_03.street
airport_03.streetoffices
airport_03.pumproomsmall
airport_03.powerplant
airport_03.powerplantinside
airport_03.controlroom
airport_03.respawn
airport_03.parkinggarage
airport_03.skybridge
airport_03.airportinterior
airport_04.office
airport_04.baggageclaim
airport_04.terminal
airport_04.conveyor
airport_04.respawn
airport_04.ramp
airport_04.bathroom
airport_04.ticketing
airport_04.security
airport_05.street
airport_05.finaleinside
airport_05.finaleoutside
airport_05.respawn
airport_05.finaleroof

Farm

Name Description Position Number Position Origin Location Description
farm_01.morning
farm_01.bridge
farm_01.smallbuilding
farm_01.trainyardentrance
farm_01.trainyardrespawn
farm_02.trainyardentrance
farm_02.trainyardrespawn
farm_02.trainyardbuilding2
farm_02.trainyardbuilding2window
farm_02.trainyard2
farm_02.traintunnel
farm_02.drainagesmall
farm_03.drainagesmall
farm_03.drainagebig
farm_03.traintunnel
farm_03.morning
farm_03.house
farm_04.morning
farm_04.trainyardentrance
farm_04.bridge
farm_04.smallbuilding2
farm_04.house
farm_05.trainyardentrance
farm_05.morning
farm_05.smallbuilding2

Garage

Name Description Position Number Position Origin Location Description
garage_01.alley
garage_01.spawn
garage_01.interior
garage_01.checkpoint
garage_01.street
garage_02.checkpoint
garage_02.street
garage_02.alley
garage_02.interior
garage_02.finale

Hospital

Name Description Position Number Position Origin Location Description
background_menu.streetrain
hospital_01.alleyrain
hospital_01.streetrain
hospital_01.subway
hospital_01.rooftop_1b_interior2
hospital_01.street
hospital_01.rooftop_1b
hospital_01.rooftop_1b_interior
hospital_02.rooftop_1b_interior2
hospital_02.underground_2
hospital_02.underground_1
hospital_02.underground_3
hospital_02.pillarsroom
hospital_02.alleyrain
hospital_02.generatorroom_off
hospital_02.generatorroom
hospital_02.streetrain
hospital_02.rooftop_1b_interior
hospital_02.rooftop
hospital_02.controlroom
hospital_02.warehouseoutside
hospital_03.alleyrain
hospital_03.rooftop_1b_interior2
hospital_03.warehouse_1
hospital_03.steamtunnel
hospital_03.boilerroom
hospital_03.sewer
hospital_03.pipetunnel
hospital_03.streetrain
hospital_03.hospital
hospital_03.rooftop_1b_interior
hospital_03.respawn
hospital_04.hospital_interior
hospital_04.hospital_atrium
hospital_04.elevator
hospital_04.finaleoutside
hospital_04.construction
hospital_04.street
hospital_04.respawn
hospital_05.street
hospital_05.finaleinside
hospital_05.finaleoutside
hospital_05.respawn
hospital_05.finaleroof
hospital_05.elevatorshaft

Lighthouse

Name Description Position Number Position Origin Location Description
lighthouse.woods
lighthouse.house

Rural

Name Description Position Number Position Origin Location Description
rural.woods
rural.woods3
rural.morning
rural.bridge
rural.smallbuilding
rural.smallbuilding2
rural.river
rural.caveclosed
rural.caveopen
rural.traintunnel
rural.pumproom
rural.bigroom
rural.drainagebig
rural.drainagesmall
rural.drainageopen
rural.trainyardentrance
rural.trainyardrespawn
rural.trainyardbuilding
rural.trainyardbuilding2
rural.trainyardbuilding2window
rural.trainyard
rural.trainyard2
rural.house
rural.town
rural.towninside
rural.townalley
rural.boatinterior
rural.boatexterior
rural.shoreline
rural.town_02
rural.shack
rural.combat_far_heavy
rural.combat_far_medium
rural.combat_close_light

Smalltown

Name Description Position Number Position Origin Location Description
smalltown_01.woods_start
smalltown_01.woods
smalltown_01.riverbed
smalltown_01.tunnel
smalltown_01.tunnel_hall
smalltown_01.tunnel_bigroom
smalltown_01.river
smalltown_01.caveclosed
smalltown_01.caveopen
smalltown_01.pumproom
smalltown_02.pumproom
smalltown_02.drainagesmall
smalltown_02.drainagemedium
smalltown_02.drainagebig
smalltown_02.drainageopen
smalltown_02.trainyardbuilding
smalltown_02.woods
smalltown_03.trainyardbuilding
smalltown_03.trainyard
smalltown_03.woods_far
smalltown_03.woods_medium
smalltown_03.woods_close
smalltown_03.graveyard
smalltown_03.church
smalltown_03.house
smalltown_03.town
smalltown_03.towninside
smalltown_03.townalley
smalltown_04.town
smalltown_04.towninside
smalltown_04.townalley
smalltown_04.street
smalltown_04.house
smalltown_04.trainyardbuilding
smalltown_05.park
smalltown_05.shack
smalltown_05.town
smalltown_05.boatinterior
smalltown_05.boatexterior
smalltown_05.boatexterior
smalltown_05.house

Urban

Name Description Position Number Position Origin Location Description
urban.util_interiorslams
urban.util_metalslams
urban.util_metalslams_2
urban.util_woodfloorsqueaks
urban.util_windgust
urban.util_distantcombat
urban.util_distantexplosions
urban.util_rat_scratches
urban.util_genericrooftop
urban.util_genericexterior_from_interior_1
urban.util_genericexterior_from_interior_2
urban.util_flies
urban.util_steam
urban.util_pipes
urban.rooftop_1b
urban.rooftop_1b_interior
urban.rooftop_1b_interior2
urban.underground_1
urban.underground_2
urban.underground_3
urban.controlroom
urban.warehouse_1
urban.steamtunnel
urban.boilerroom
urban.hospital_interior
urban.flies
urban.rooftop
urban.street
urban.streetrain
urban.alley
urban.alleyrain
urban.sewer
urban.pipetunnel
urban.apartment
urban.generatorroom_off
urban.generatorroom
urban.respawn
hospital.respawn
urban.rooftopspawn
urban.hospitalspawn
urban.spawnrain
urban.hospital
urban.office
urban.subway
urban.pillarsroom
urban.conveniencestore
urban.warehouseoutside
urban.warehouseinside
urban.tankroom
urban.powerplant
urban.powerplantinside
urban.parkinggarage
urban.elevator
urban.construction
urban.finaleinside
urban.finaleoutside
urban.finaleroof

River

Name Description Position Number Position Origin Location Description
river.shoreline
river.fishingboat
river.woods
river.rooftop
river_01.spawn
river_01.shore
river_01.street
river_01.alley
river_01.interiors
river_01.brickfactory
river_01.checkpoint
river_02.woods
river_02.oilbuilding
river_02.bargecrossing
river_02.freighter
river_02.hull
river_02.gravelpile
river_02.checkpoint
river_02.highrise


Environment articles:
Soundsystem SoundscapesSoundscriptsSoundcacheSound OperatorsLooping SoundMusic Composition SoftwareHammer Sound Browser
Choreography Choreography CreationResponse SystemFaceposerScene Implementation