Env funnel

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Funnel animation.gif

Template:Base point It creates many sprites which move toward a point (or from a point). This effect is used in c1a0eHalf-Life. The sprite is hardcoded to be sprites/flare6.vmt, but some games are missing this texture.

This entity must be activated with the Use input. After it's Used, it is deleted from the map.

C++ In code, it is represented by theCEnvFunnelclass, defined in theeffects.cppfile.

Flags

  • 1: Reverse - Funnel repels sprites instead of attracting them.

Keyvalues

Inputs

Outputs