Env effectscript

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Template:Base point It allows scripting special visual effects via a script file. Two are used in d1_trainstation_05Half-Life 2.

Keyvalues

Script Model (model) ([todo internal name (i)]) <model path>
Model to use for animation sequences. Defaults to models/Effects/teleporttrail.mdl.
Script File (scriptfile) ([todo internal name (i)]) <string>
Name of the script to use for this model. Defaults to scripts/effects/testeffect.txt.
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Inputs

SetSequence <stringRedirectInput/string>
Sets the script model's sequence.
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Outputs

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See also