env_effectscript
class hierarchy |
---|
CEnvEffectsScript |
env_effectscript
is a point entity available in all Source games. It allows scripting special visual effects via a script file. Two are used in d1_trainstation_05
.
Keyvalues
- Script Model
(model)
<model path> - Model to use for animation sequences. Defaults to
models/Effects/teleporttrail.mdl
.
- Script File
(scriptfile)
<string> - Name of the script to use for this model. Defaults to
scripts/effects/testeffect.txt
.
Targetname:
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
Inputs
SetSequence
<string>- Sets the script model's sequence.