Ar2explosion
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Template:Hl2 point It's the actual dust cloud generated by an env_ar2explosion. It's advised to not spawn these directly as they will not be removed automatically after the dust fully dissipates and will artificially increase the entity count. env_ar2explosion also gives more control over the dust cloud. You may still be able to do some things to this entity using methods such as AddOutput (such as Kill, to immediately remove sprites).
env_ar2explosion is used.