Discouragement Field

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Revision as of 02:03, 16 May 2011 by Barracuda (talk | contribs) (Replaced build-from-scratch tutorial by an instance tutorial)
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Death Field example.

The Discouragement Field or Death Field is a special energy field in Portal 2 which kills any player touching it, but not destroying other objects. It can be considered as the counterpart to the Emancipation Grid.

Tutorial

  • Download these two instance files: death_field_128x128.vmf and death_field_256x256.vmf and put them into your instance folder under instances\gameplay.
  • Create a new func_instance in your map, select VMF Filename and click Browse... on the right and select one of the two death field instances.
  • The Discouragement Field is now ready and active on default. If you want to activate or deactivate the field, follow these steps:
    • Give the func_instance a name (Fix Up Name), for example death_field_1.
    • Create a trigger or button somewhere and give it these outputs:
My Output Target Entity Target Input Parameter Delay Only Once
Io11.png OnTrigger death_field_1 instance:enable;Trigger <none> 0.00 No

(for activation)

My Output Target Entity Target Input Parameter Delay Only Once
Io11.png OnTrigger death_field_1 instance:disable;Trigger <none> 0.00 No

(for deactivation)