Env portal laser
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env_portal_laser as seen in Hammer

Entity description
Laser Emitter. It emits a laser that can be used as a puzzle element or to destroy turrets.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- World model ([todo internal name (i)]) <model path>
- Start State ([todo internal name (i)]) <choices>
- Skin ([todo internal name (i)]) <integer>
- Some models have multiple versions of their textures, called skins. Set this to a number other than 0 to use that skin instead of the default.
Inputs
- TurnOn
- TurnOff
- Toggle