Getting Started

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Revision as of 13:31, 13 February 2011 by Rockn-Roll (talk | contribs) (Switching to lossless emptyworkspace.png with restored 2D view labels and origin displayed in the 3D camera view.)
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  1. Go to Steam's Library tab, then the Tools tab and launch the Source SDK.
  2. Select the engine version and game you want to use for your map.
  3. Launch Hammer, the level editor for Source:
    Launching Hammer for Half-Life 2: Deathmatch
  4. From the File menu, select New:
    Hammer newwindow.jpg
  5. An empty map will appear.
    Hammer emptyworkspace.png

← [[::Category:Level Design|:Category:Level Design]]