Creating a Portal Radio

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Revision as of 17:43, 29 September 2010 by Nathaniel (talk | contribs) (Created page with '== Introduction == This tutorial will show you how to create the Portal radios that usually play the '''Still Alive''' song. == Construction == # Create a <code>[[prop_physics_…')
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Introduction

This tutorial will show you how to create the Portal radios that usually play the Still Alive song.

Construction

  1. Create a prop_physics_override entity and set its World Model to radio_reference.mdl. Place it where you want in your map.
  2. Name the radio radio_1.
  3. Create an ambient_generic entity and place it near the radio. Name it radio_sound_1.
  4. Make the radio_sound_1's Sound Name Portal.room1_Radio. Make its Source Entity Name radio_1.
  5. Make sure none of radio_sound_1's flags are checked.


The radio is now complete!

Theory

The radio should be playing the Still Alive music which should fade out and in depending on your distance from it.