Point broadcastclientcommand

From Valve Developer Community
Revision as of 07:10, 24 July 2010 by ThaiGrocer (talk | contribs) (Created page with '{{l4d2 point|point_broadcastclientcommand}} {{stub}} == Entity description == An entity that issues commands to each valid client's console, as if it was typed in by that player…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Template:L4d2 point

Stub

This article or section is a stub. You can help by expanding it.

Entity description

An entity that issues commands to each valid client's console, as if it was typed in by that player locally. This was used in L4D2 Campaign Hard Rain to change the client fog during a heavy part of a rain storm.

Todo: Clarify and be more accurate about usage in official maps.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Command <string>
Command to execute.


Outputs

See also

point_clientcommand point_servercommand

External links