Env airstrike indoors
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Template:L4d2 point It simulates an airstrike effect for indoors (crumbling ceiling).
KeyValues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- height:
- Effect Height
<choices>
- Specifies which animation sequence to use for this effect. (Distance from floor to ceiling)