Info ambient mob
		
		
		
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Template:L4d2 brush It is the potential starting location for an ambient mob.
Todo: Figure out how the entity works in-game.
KeyValues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities