User contributions for ThaiGrocer
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6 October 2010
- 11:0411:04, 6 October 2010 diff hist +100 Left 4 Dead 2/Scripting →Decompiling nuc-files: Added barracuda's official vscript pack. Thanks, BarracudaATA!
- 10:5610:56, 6 October 2010 diff hist +73 m L4D2 Vscript Examples No edit summary
- 10:2910:29, 6 October 2010 diff hist +6 m Left 4 Dead 2/Scripting →Scripting samples
- 10:2810:28, 6 October 2010 diff hist +324 m L4D2 Vscript Examples No edit summary
- 10:2710:27, 6 October 2010 diff hist +27 m Left 4 Dead 2/Scripting →See also
- 10:2510:25, 6 October 2010 diff hist −16,488 Left 4 Dead 2/Scripting →Scripting samples: Moved scripting examples to separate article due to warning of a grotesquely large article size.
- 10:2410:24, 6 October 2010 diff hist +16,525 N L4D2 Vscript Examples Added a separate scripting examples article due to warnings given by Wiki software regarding article size.
- 10:2110:21, 6 October 2010 diff hist +93 m Left 4 Dead 2/Scripting →CDirector: Added more Director class methods. Thanks Newbium/Shotgunefx!
25 August 2010
- 17:0117:01, 25 August 2010 diff hist +270 N Template talk:KV Targetname Created page with 'Can anyone explain why Entity Scripts and Script think function is included for KV Targetname? Were these lines added by mistake or a feature that seems to apply to all things re…'
- 07:0507:05, 25 August 2010 diff hist +2 m L4D2 Custom Sound and Music Tutorial →Getting started
24 August 2010
- 06:2006:20, 24 August 2010 diff hist −109 m L4D2 Custom Sound and Music Tutorial →Testing
- 06:1806:18, 24 August 2010 diff hist −16 m L4D2 Custom Sound and Music Tutorial →Getting started
- 06:1606:16, 24 August 2010 diff hist +97 m L4D2 Custom Sound and Music Tutorial →Getting started
- 06:0906:09, 24 August 2010 diff hist +65 m L4D2 Custom Sound and Music Tutorial →Getting started
- 06:0706:07, 24 August 2010 diff hist −253 m L4D2 Custom Sound and Music Tutorial →Getting started
21 August 2010
- 08:2008:20, 21 August 2010 diff hist +12 m L4D2 Custom Sound and Music Tutorial →Location matters!
- 08:1908:19, 21 August 2010 diff hist +2 m L4D2 Custom Sound and Music Tutorial →Introduction
- 08:1808:18, 21 August 2010 diff hist +2 m L4D2 Custom Sound and Music Tutorial →Introduction
- 08:1808:18, 21 August 2010 diff hist +233 m L4D2 Custom Sound and Music Tutorial →Introduction
- 08:1508:15, 21 August 2010 diff hist +174 m L4D2 Custom Sound and Music Tutorial →Testing
- 00:5400:54, 21 August 2010 diff hist −8 m L4D2 Custom Sound and Music Tutorial →Testing
20 August 2010
- 22:1222:12, 20 August 2010 diff hist +6 m L4D2 Custom Sound and Music Tutorial →Introduction
- 22:0622:06, 20 August 2010 diff hist +5 m L4D2 Custom Sound and Music Tutorial →Introduction
- 22:0422:04, 20 August 2010 diff hist +10 m L4D2 Custom Sound and Music Tutorial →Getting started
- 22:0322:03, 20 August 2010 diff hist +2 m L4D2 Custom Sound and Music Tutorial →Location matters!
- 22:0222:02, 20 August 2010 diff hist +21 m L4D2 Custom Sound and Music Tutorial →See also
- 22:0122:01, 20 August 2010 diff hist +4 m L4D2 Custom Sound and Music Tutorial →By Entities
- 21:5821:58, 20 August 2010 diff hist +6,622 L4D2 Custom Sound and Music Tutorial Updated to take new sound cache system into consideration. Thanks for the update, Valve!!
- 20:3420:34, 20 August 2010 diff hist +2,492 Left 4 Dead 2/Scripting Added "Changing
- 20:3020:30, 20 August 2010 diff hist −17,059 Left 4 Dead 2/Scripting "Reverting" Back to RTF version from August 17, 2010. This is because of weird duplicates in the most recent article by SAS Chester.
- 15:2415:24, 20 August 2010 diff hist +30 m L4D2 Custom Sound and Music Tutorial No edit summary
- 15:2215:22, 20 August 2010 diff hist +129 m L4D2 Custom Sound and Music Tutorial No edit summary
- 15:2015:20, 20 August 2010 diff hist −11,179 L4D2 Custom Sound and Music Tutorial No edit summary
16 August 2010
- 22:0122:01, 16 August 2010 diff hist −2 m L4D2 Custom Sound and Music Tutorial Such bad grammar. Good night!
- 22:0022:00, 16 August 2010 diff hist +11 m L4D2 Custom Sound and Music Tutorial No edit summary
- 22:0022:00, 16 August 2010 diff hist +10 m L4D2 Custom Sound and Music Tutorial No edit summary
- 20:3820:38, 16 August 2010 diff hist +136 m Info director →Inputs
15 August 2010
- 22:3822:38, 15 August 2010 diff hist +1,084 m Left 4 Dead 2/Scripting →"Detecting"/Finding Survivors
14 August 2010
- 18:4118:41, 14 August 2010 diff hist +4 m Left 4 Dead 2/Scripting →Finale scripts
- 18:3918:39, 14 August 2010 diff hist +745 m Left 4 Dead 2/Scripting →Director options
- 18:3618:36, 14 August 2010 diff hist +4,111 Left 4 Dead 2/Scripting No edit summary
- 17:2517:25, 14 August 2010 diff hist +1,130 m Left 4 Dead 2/Scripting →Scripting samples
30 July 2010
- 10:2110:21, 30 July 2010 diff hist +21 m Left 4 Dead 2 Level Creation →Tutorials and Constructing Elements
28 July 2010
- 09:5109:51, 28 July 2010 diff hist +308 Talk:Left 4 Dead 2/Scripting No edit summary
27 July 2010
- 11:0211:02, 27 July 2010 diff hist +50 m Left 4 Dead 2 Level Creation →Tutorials and Constructing Elements
- 10:4810:48, 27 July 2010 diff hist +98 m Dissection of Official L4D2 Campaigns →Entities (c6 TPas)
- 10:2810:28, 27 July 2010 diff hist +150 m Dissection of Official L4D2 Campaigns →Entities (c6 TPas)
- 09:5409:54, 27 July 2010 diff hist +753 m Dissection of Official L4D2 Campaigns →Entities (c6 TPas)
- 09:4209:42, 27 July 2010 diff hist +3 m L4D2 Level Design/Foot Lockers →Step 5.5 (optional)
- 09:2709:27, 27 July 2010 diff hist +7 m Dissection of Official L4D2 Campaigns →Entities (c6 TPas): From commentary files.