List of redirects

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Showing below up to 50 results in range #151 to #200.

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  1. $reflecttint →‎ Water (shader)#Reflection/Refraction
  2. $refract →‎ Water (shader)#Reflection/Refraction
  3. $refractamount →‎ Water (shader)#Reflection/Refraction
  4. $refracttint →‎ Water (shader)#Reflection/Refraction
  5. $rimlightboost →‎ $rimlight
  6. $rimlightexponent →‎ $rimlight
  7. $rimmask →‎ $rimlight
  8. $rotdamping →‎ $collisionmodel
  9. $scroll1 →‎ Water (shader)#Flowing water
  10. $scroll2 →‎ Water (shader)#Flowing water
  11. $seamless detail →‎ $seamless scale
  12. $selfillum →‎ Glowing textures (Source)#$selfillum
  13. $selfillum envmapmask alpha →‎ $envmapmask
  14. $selfillumfresnel →‎ Glowing textures (Source)#$selfillum
  15. $selfillummask →‎ Glowing textures (Source)#$selfillum
  16. $selfillumtexture →‎ Glowing textures (Source)#.24selfillum
  17. $selfillumtextureframe →‎ Glowing textures (Source)#.24selfillum
  18. $selfillumtint →‎ Glowing textures (Source)#$selfillum textures
  19. $sequencegroupsize →‎ $sequencegroupsize (GoldSrc)
  20. $shadowlod →‎ $lod
  21. $shinyblood →‎ $phong
  22. $shinybloodexponent →‎ $phong#$shinybloodexponent
  23. $skinnedLODs →‎ $skinnedlods
  24. $softedges →‎ $distancealpha#$softedges
  25. $specmap mode →‎ $specmap texture
  26. $specularcolor →‎ $specmap texture
  27. $speculargloss →‎ $specmap texture
  28. $spriteorientation →‎ Sprite#$spriteorientation
  29. $ssbumpmathfix →‎ $ssbump#$ssbumpmathfix
  30. $surfaceprop2 →‎ $surfaceprop
  31. $surfaceprop3 →‎ $surfaceprop
  32. $surfaceprop4 →‎ $surfaceprop
  33. $texrendermode →‎ $texrendermode (GoldSrc)
  34. $texture1 lumend →‎ Lightmapped 4WayBlend
  35. $texture1 lumstart →‎ Lightmapped 4WayBlend
  36. $texture1 uvscale →‎ Lightmapped 4WayBlend
  37. $texture2 blendend →‎ Lightmapped 4WayBlend
  38. $texture2 blendmode →‎ Lightmapped 4WayBlend
  39. $texture2 blendstart →‎ Lightmapped 4WayBlend
  40. $texture2 bumpblendfactor →‎ Lightmapped 4WayBlend
  41. $texture2 lumend →‎ Lightmapped 4WayBlend
  42. $texture2 lumstart →‎ Lightmapped 4WayBlend
  43. $texture2 uvscale →‎ Lightmapped 4WayBlend
  44. $texture2scale →‎ $texture2
  45. $texture2transform →‎ $texture2
  46. $texture3 blendend →‎ Lightmapped 4WayBlend
  47. $texture3 blendmode →‎ Lightmapped 4WayBlend
  48. $texture3 blendstart →‎ Lightmapped 4WayBlend
  49. $texture3 bumpblendfactor →‎ Lightmapped 4WayBlend
  50. $texture3 lumend →‎ Lightmapped 4WayBlend

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