Exporting a model
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In Source, a model's geometry and animations are created in third-party modelling packages. A modeller must export their package's files to the intermediate SMD file format in order for it to be compiled into the Studiomodel format understood by Source. These articles will guide you through export process in the package of your choice.
Because SMD is Valve's own format, SMD exporters are usually plug-ins. Instructions for downloading and installing the appropriate exporter can be found in each article if the package doesn't provide one as standard.
Tutorials by package
- In the XSI Mod Tool
- In Blender
- In 3D Studio Max
- In Maya
- In MilkShape 3D, simply click
File > Export > Half-Life SMD
.