Exporting a model
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In Source, as with most game engines, models are created in third-party packages before being compiled to work in-game. These tutorials will take you through the process of exporting a simple model from your chosen package for compiling with the studiomdl tool.
Note that they will not show you how to operate the packages themselves, except where necessary to export.
- With XSI Mod Tool
- With MilkShape 3D, click
File > Export > Half-Life SMD
- With Blender
- With 3DS Max
- With Maya