Func wall

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Revision as of 13:39, 6 March 2006 by Andreasen (talk | contribs)
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Entity Description

Obsolete entity from Half-Life provided for backwards compatibility. Has been replaced by the func_detail entity and the func_brush entity with its Solidity property set to Always Solid.

Keyvalues

<integer> The minimum level of ambient light that hits this brush.

Flags

None.

Inputs

Outputs