Height2Normal

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Revision as of 05:22, 27 August 2007 by Andreasen (talk | contribs) (This program does no longer work.)
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A Source SDK tool program, situated in the SteamApps\username\souresdk\bin\ folder, previously used to convert a heightmap texture into a normal map texture. It stopped working years ago, generating no output file, but old versions of this program may still exist.

Proper execution of this program included:

  • Creating a TGA with _height appended before the extension.
  • Creating a TXT file with _normal appended before the extension, containing the following:
"bumpscale" "1.0"

Keep in mind:

  • You could change the bumpscale if you didn't like the output you were getting.
  • The TGA and TXT file should have the same name without their appended text and extension.


Height2normal should be executed with the TXT file name.

ex: height2normal "C:\a\b\c\tgafile_normal.txt"


The output created by running height2normal will be a targa (.tga) file.

See also