Height2Normal
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A Source SDK tool program, situated in the SteamApps\username\souresdk\bin\
folder, previously used to convert a heightmap texture into a normal map texture. It stopped working years ago, generating no output file, but old versions of this program may still exist.
Proper execution of this program included:
- Creating a TGA with _height appended before the extension.
- Creating a TXT file with _normal appended before the extension, containing the following:
"bumpscale" "1.0"
Keep in mind:
- You could change the bumpscale if you didn't like the output you were getting.
- The TGA and TXT file should have the same name without their appended text and extension.
Height2normal should be executed with the TXT file name.
ex: height2normal "C:\a\b\c\tgafile_normal.txt"
The output created by running height2normal will be a targa (.tga) file.