CDODRoundTimer
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| CDODRoundTimer |
This entity will have the classname dod_round_timer in-game; it is spawned via game code.
Network Variables (DT_DODRoundTimer)
The following variables are networked, and therefore can be accessed or modified via VScript. m_bTimerPaused <bool>
m_flTimeRemaining <float>
m_flTimerEndTime <float>