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Shaders

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Revision as of 02:02, 6 September 2025 by THE OWL (talk | contribs) (Created page with "{{SteamVR topicon}} {{LanguageBar}} {{Stub}} The parameters available for a material are determined by its shader. == Avaliable shaders in SteamVR Home == * '''Sky''' - An HDR panorama used for 2D skyboxes. * '''VR Simple''' - A simple diffuse-only shader with no normal maps or specular lighting. * '''VR Standard''' - The main shader used by most materials. A PBR shader with m...")
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The parameters available for a material are determined by its shader.

Avaliable shaders in SteamVR Home

  • Sky - An HDR panorama used for 2D skyboxes.
  • VR Simple - A simple diffuse-only shader with no normal maps or specular lighting.
  • VR Standard - The main shader used by most materials. A PBR shader with many features.
  • VR Unlit - An unlit shader mainly useful for photogrammetry.
  • VR Wireframe Hologram - Hologram Wireframe Shader backported from Half-Life: Alyx.