User:PavelCheloveckov
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About Pavel | Projects | Skills | Tools | Timeline | Quote | External Links |
About Pavel
PavelCheloveckov is an independent developer focused on modding, UI design, and creative work using the Source engine.
Founder of KLG Studio, a team dedicated to original mods and prototypes.
Projects
Freeman's Journey
A single-player mod for Half-Life 2. Features a custom UI built with VGUI, and a completely original narrative, designed to immerse the player in a unique and stylized story-driven environment.
Portal: Lost Episode
A reimagined story set in the Portal universe. Includes custom level architecture, environmental puzzles, and experimental shaders reminiscent of Aperture Science’s early prototypes.
LumberCraft
A Factorio-inspired sandbox game written in Pygame. Features include tile-based maps, resource gathering, and crafting—all powered by a hand-crafted modular engine.
Skills
- Level design with Hammer
- UI creation with VGUI
- Python and Pygame programming
- Font embedding (OTF/TTF)
- Ambient sound design
- Entity scripting via I/O system
- Menu and interface architecture
Tools
Hammer,
Source 2013,
VTFEdit,
GCFScape,
Half-Life Model Viewer,
Crowbar
- Pygame · PyCharm · Paint.NET · Audacity
Timeline
- 2021: First contact with Source engine and games
- 2022: Started Python programming
- 2023: Began level design with Hammer
- 2024–2025: Mod and game development; founded KLG Studio
Quote
“User interfaces are more than menus – they are the invisible bond between game and player.” — PavelCheloveckov