waterbullet
		
		
		
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|  Class hierarchy | 
|---|
| CWaterBullet | 
|  waterbullet.cpp | 
waterbullet  is a   point entity  available in all  Source games. It is a bullet in water and operates with underwater physics. In
 Source games. It is a bullet in water and operates with underwater physics. In  Half-Life 2 created automatically when enemies shoot at player underwater.
 Half-Life 2 created automatically when enemies shoot at player underwater.
 Note:Default model name:
Note:Default model name: models/weapons/w_bullet.mdl
