mat_hdr_enabled
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mat_hdr_enabled is a console variable available in all
Source games since
Source 2007.
This command is used to enable or disable HDR lighting prior to
Source 2007. This command exists, but is not usable in the
Left 4 Dead engine branch onward (except in
Portal 2, despite no Portal 2 maps being compiled with LDR lighting).
If set to 0, disable HDR completely.
If set to 1, LDR (SDR) with Bloom is enabled.
If set to 2, HDR is enabled.