CBaseEntity (GoldSrc)

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Revision as of 09:31, 29 April 2025 by SirYodaJedi (talk | contribs) (Not sure why you wouldn't inherit CBaseEntity, but yeah, spawnflag 2048 is hardcoded.)
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Source Engine ( serverside | clientside )
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C++ Class hierarchy
CBaseEntity defined in C++ cbase.cpp

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Note.pngNote:Spawnflag 2048 is hardcoded to never appear in deathmatch mode; this is handled engine-side, not in CBaseEntity, so it affects all entities, even if they don't inherit CBaseEntity.