Day of Defeat: Source Mapper's Reference

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Revision as of 10:49, 20 March 2025 by SirYodaJedi (talk | contribs) (→‎View heights: idk where dead height is used (not for prone, afaik), but it exists.)
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January 2024
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Model Sizes

Model Height Width/Depth
Player (Standing) 72 32
Player (Ducking) 45 32
Player (Prone) 24 32

The gap in geometry must be at least a unit larger in the given direction for the player to fit through. Note that the player bounding box does not rotate. Additional space may be necessary to fit through gaps in VPhysics geometry.

View heights

Model Height
Standing 58
Ducking 34
Prone 10
Dead 14

Jump Distances

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Speeds

Model Walking Sprinting
Player (Standing) 220 u/s 320 u/s
(fatigued) 120 u/s 230 u/s
(scoped) 42 u/s N\A
Player (Ducking) 46 u/s N\A
Player (Prone) 50 u/s N\A


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