This article's documentation is for the "GoldSrc" engine. Click here for more information.

item_spikes

From Valve Developer Community
Revision as of 07:58, 18 March 2025 by SirYodaJedi (talk | contribs)
Jump to navigation Jump to search
C++ Class hierarchy
CItemAmmoSpikes
CItemAmmo
CQuakeItem
CBaseEntity
C++ quake_items.cpp

item_spikes is a point entity available in Deathmatch Classic Deathmatch Classic. This entity is used to create Ammunition for the weapon_supernailgun Weapon.

Key Values

This item doesnt have Key Values.

Flags

Big : [1] !FGD
If ticked doubles the amount of ammo given, also changes the viewmodel.
PlacementTip.pngWorkaround:Not in .FGD by default. Use this .FGD file to get this working.
Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.