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env_firesource

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Env firesource.png

env_firesource is a point entity available in all Source Source games. It provides heat to all nearby env_fire entities.

C++ In code, it is represented by theCEnvFireSourceclass, defined in thefire.cppfile.

Keyvalues

Radius (fireradius) ([todo internal name (i)]) <float>
The radius around this entity in which to provide heat.
Intensity / Damage (firedamage) ([todo internal name (i)]) <float>
Amount of heat "damage" to apply to env_fires within the Radius.


Flags

Start On : [1]

Inputs

Enable
Enable fire source.
Disable
Disable fire source.


Outputs