info_apc_missile_hint

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info_apc_missile_hint is a brush entity available in Half-Life 2 Half-Life 2, Half-Life 2: Episode One Half-Life 2: Episode One, Half-Life 2: Episode Two Half-Life 2: Episode Two, and Half-Life 2: Deathmatch Half-Life 2: Deathmatch. It helps guide rockets (apc_missile fired by the prop_vehicle_apc. In short, if the missile can hit a target before that target leaves this volume, the missile will steer towards it.

Note.pngNote:The FGD data lists Enable and Disable inputs, but they do not exist in code.
C++ In code, it is represented by theCInfoAPCMissileHintclass, defined in theweapon_rpg.cppfile.

Keyvalues

Target (target) ([todo internal name (i)]) <targetname>
The entity that the missile will guide towards if the conditions are met.


Inputs

Outputs