Npc houndeye (Half-Life 2)

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Revision as of 07:44, 4 September 2024 by SirYodaJedi (talk | contribs) (Created page with "{{tabsBar|main=Monster houndeye}} {{CD|CNPC_Houndeye|base=CAI_BaseNPC|file1=npc_houndeye.cpp}} {{ent not in fgd|nolink=1|because=It is not hooked up to the associated C++ clas...")
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C++ Class hierarchy
CNPC_Houndeye
CAI_BaseNPC
CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity
C++ npc_houndeye.cpp
Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because It is not hooked up to the associated C++ class.

npc_houndeye is the conjectured name of a scrapped NPC in Half-Life 2 Half-Life 2. While no LINK_ENTITY_TO_CLASS() exists for the entity, the CNPC_Houndeye class still exists in the publicly released Source SDK, largely unaltered from its Half-Life: Source counterpart.