Template:KV FuncMoveLinear
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FuncMoveLinear:
- Move Direction (Pitch Yaw Roll) (movedir) ([todo internal name (i)]) <angle>
- The direction the entity will move in.
- Start Position (startposition) ([todo internal name (i)]) <float>
- Position of brush when spawned, where 0 is the starting position and 1 is starting position + (move direction * move distance).
- Speed (speed) ([todo internal name (i)]) <integer>
- The speed that the brush moves, in inches per second.
- Move Distance (movedistance) ([todo internal name (i)]) <float>
- The distance from the starting point that the brush should move, in inches.
- Block Damage (blockdamage) ([todo internal name (i)]) <float>
- The amount of damage to do to any entity that blocks the brushes, per frame.
