Env wind

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Entity Description

Env wind.png

An entity to control wind in the map. It is partially functional.

Availability

Template:In game Template:Game-base Template:In code

Keyvalues

<sound> Sound to be played to simulate the gusting wind.
  • minwind
<integer> Minimum speed of the wind while idling.
  • maxwind
<integer> Maximum speed of the wind while idling.
  • mingust
<integer> Minimum speed of wind gusts.
  • maxgust
<integer> Maximum speed of wind gusts.
  • mingustdelay
<float> Minimum time delay between random gusts.
  • maxgustdelay
<float> Maximum time delay between random gusts.
  • gustdirchange
<integer> Maximum amount that the wind's direction changes due to a gust, in degrees.

Inputs

Outputs

See also