trigger_camera
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trigger_camera
is an e0 available in all Template:1 games.Template:1 topicon

- The {{{engine}}} parameter is inconsistent with the name defined by the {{1}} template.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
This entity allows you to place moving cameras in your maps that take control away from the player for a time.
Key Values
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Delay before trigger (delay) <integer>
- Delay in seconds before firing the targeted entity.
- Killtarget (killtarget) <targetname>
- Entity to remove when activated.
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Hold time (wait) <integer>
- Time to keep the camera going.
- Path Corner (moveto) <string>
- The first path_corner to aim for.
- Initial Speed (speed) <string>
- The speed to start at.
- Acceleration units/sec^2 (acceleration) <string>
- Stop Deceleration units/sec^2 (deceleration) <string>
Flags
- Start At Player : [1]
- Follow Player : [2]
- Freeze Player : [4]