point_populator_interface

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Revision as of 09:10, 7 January 2024 by WisdomBot (talk | contribs) (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
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point_populator_interface is an e0 available in Team Fortress 2 Team Fortress 2.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

Entity description

A proxy entity to allow the map to communicate with the populator at runtime.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

PauseBotSpawning
Pause the spawning of all bots.
UnpauseBotSpawning
Resume spawning of all bots.
ChangeBotAttributes <stringRedirectInput/string>
All bots with matching event name will apply the attribute changes.
ChangeDefaultEventAttributes <stringRedirectInput/string>
Change default event name to spawn bots. The default name is Default.

Outputs