monster_sitting_scientist

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Revision as of 10:53, 27 February 2024 by N0one (talk | contribs)
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monster_sitting_scientist is an e0 available in Half-Life Half-Life.Template:1 topicon

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Entity description

Exactly the same as monster_scientist, however forced into a "sitting" position and lacks AI unless talked to.

Note.pngNote:This entity is difficult to place without using the model as a reference or copying one from an existing map. The Sven Co-op FGD seems to help with this issue.
Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Keyvalues

Template:KV GoldSrc BaseNPC

Body ([todo internal name (i)]) <choices>
Only difference is appearance. Some alter the pitch of the sentences they speak.
Value Description
-1 Random
0 Glasses
1 Einstein
2 Luther
3 Slick

Flags

Wait Till Seen : [1]
Gag (No IDLE sounds until angry) : [2]
MonsterClip : [4]
No wreckage : [8]
Prisoner : [16]
Start inactive : [64]
Wait for script : [128]
Pre-disaster : [256]
Only for use with monster_scientist and monster_barney. Has no effect on aliens.
Fade corpse : [512]
Not in Deathmatch : [2048]
!FGD for some entities.