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func_precipitation_blocker

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Revision as of 09:36, 8 January 2024 by Thunder4ik (talk | contribs) (→‎See also: Unicodifying, replaced: See Also → See also)
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C++ Class hierarchy
CPrecipitationBlocker
CBaseEntity
C++ effects.cpp

func_precipitation_blocker is an e2 available in all Source Source games since Left 4 Dead Left 4 Dead. It prevents rain and snow inside its volume.

Note.pngNote:Moving or killing this entity in-game has no effect. Rain and snow is still being blocked where it was placed originally.

See also