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info_overlay_accessor

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Revision as of 11:16, 4 January 2024 by WisdomBot (talk | contribs) (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CInfoOverlayAccessor
CPointEntity
CBaseEntity
C++ info_overlay_accessor.cpp

info_overlay_accessor is an e0 available in all Source Source games. It only exist in compiled BSP files, and maps targetnames to ID numbers of info_overlays, which are stored in a separate lump in the BSP file.

See also