Creating an activity

From Valve Developer Community
Revision as of 13:37, 8 June 2006 by Ts2do (talk | contribs) (categorize)
Jump to navigation Jump to search

Declaration

The first step to creating an activity for your NPC is to create a name for it and add it to the enum. Here's an example name for an activity: ACT_COMBINE_BUGBAIT.

Once the activity is added, you must use the DECLARE_ACTIVITY macro in the AI_BEGIN_CUSTOM_NPC section.

Here's an example of the DECLARE_ACTIVITY code:

	DECLARE_ACTIVITY( ACT_NEWNPC_ACTIVITY )
Note.pngNote:It is not necessary to declare shared activities.

Implementation

Todo: Implementation